Crowfallgold.com | Cheap and Fast Crowfall Gold, Items Store!

Crowfall Resource Nodes/ Harvesting Possibilities

This topic was sparked in my mind from this video! Credit to the Crowfall Youtube channel:

 

To go along with the physics system, it would be better if they designed it so the vessel used a woodcutter's axe and actually cut down a tree, see it topple over, and then gather the resources from the felled tree-- a horizontal animation for cutting a tree down, and a vertical animation for gathering the resources from the entire fallen log... maybe if you didn't want to just harvest the tree, but to cut it down so it blocks a road, preventing a caravan from passing.

 

This all sounds a lot easier than it actually is in the code but it makes a ton more sense than essence gathering, and floating resources popping around the resource node. Though this is probably oriented towards the tree nodes specifically, the gathering of items shouldn't be like Minecraft where there's floating stuff everywhere and you just pick it up. I want to be able to cause an 'avalanche', maybe have ropes set up so I can cut it and let loose a bunch of big logs rolling into my enemies at the bottom of the hill. If you stack a bunch of felled logs to block a road, it should be difficult to cut through, but not impossible, as anything can be broken. And if you actually need the wood, be it from a magical tree or just for construction, then be able to cut it up to suit your needs. just two animations for the wood from the trees. Almost limitless possibilities.

 

And another thing that really bothers me from the latest video...

 

I know there needs to be a foundation for every aspect of the game before we have anything, but the idea behind 'being godly' and not using the tools that apply to certain resources, like an axe for trees, is rather silly. The 'essence gathering' animation is a cheap way out imo. If WoW has an animation for herb gathering, an an animation for Fishing, and an animation for Mining (all separate), then Crowfall should have a different animation for everything.

 

I don't mean to seem greedy, but to truly immerse the player, these ideas seem like they'd be applied rather easily to a game that uses voxels.

Related News
27
Jun

CrowfallGold.com 2016 Review

CrowfallGold.com has live customer service chat 24 hours a day, every day. They are trained to help you through an entire transaction, from finding what you need to making sure your purchase is delivered.

13
Dec

Chilton Leaves as Game Director, Hazzikostas Taking Over

Tom Chilton has published a lengthy letter on the World of Warcraft community forum to let players know that he is moving on from his position as Game Director to a new project "just down the hall" at Blizzard. He names Ion Hazzikostas as his replacement and that "WoW will be in great hands with Ion at the helm".

28
Apr

CrowfallGold.com Emerges As Preferred Store To Buy Cheap Crowfall Gold

CrowfallGold.com provides security Guarantee for the accounts of customers and also offer guaranteed high speed delivery.

26
May

Crowfall General Questions & Answers related to Tank

To be more specific on the 1st question. So in most games i played Tanks usually get a buff to increase their physical or magical or both at once to an extreme level.

25
Apr

Crowfall Experiments with armor

For those who may not know or remember, these are the basics of armor in Crowfall:

22
Jun

CrowFall online question compilation

what happens when a vessel dies? Where does the crow appear and what does the crow have to do to get back in the action?

Leave A Reply

Hot Products

Crowfallgold Top News