Crowfallgold.com | Cheap and Fast Crowfall Gold, Items Store!

My first Crowfall experience

Experience

So far Siege has been the only thing I can play since no one plays Hunger dome. Despite all the lag I tried to play during the testing time and could not do much of anything. Because of this I can not comment on how classes play yet. Even without being able to play properly Siege seem very boring and just a zerg fest. As of right now I have no desire to play this game mode so I will wait tell we are allowed to play something else since I can't even play it properly. I am really disappointed that there is only specific testing times and only siege mode seems to be allowed but it is just not fun to play.

 

Suggestions

 

I wish there was a testing zone that I could at least try out each class and see how it plays without all the lag and having to wait for a test date. Maybe some kind of pvp arena zone also where you can duel other classes.

 

If siege was not the same castle over and over again and there were more objectives then just killing a tree it might be more fun. Of course I may not understand how the testing works. 

 

Personally I think a lot of the current testing is more about what is going on with server side code. This is more a mini stress test for us as players.

 

The siege concept will hopefully become more fun as it becomes the players building the fortresses. When good designers begin to test out their creations we may see some early impregnable fortresses in campaigns. Then it becomes a chess match of how to overcome x design and what character builds are the best at that. There will be a lot of depth later on once the full game is implemented.

 

Just an FYI, you don't have to be around anyone else in SP in order to help testing. I thought it was enjoyable watching Tinnis' catapult video, where all he did was drive out into the hunger.  Find a quiet place away from the starting group of players and get a feel for your skills before getting into the fray. Also just from reading the forums tonight, I can tell that some groups are going off and doing testing of new mechanics; so that is always an option as well.

 

A lot of the same objectives in SP are taken straight from Shadowbane; a few of the differences are 3 bane trees instead of 1 bane stone, the timer and deaths either adding or taking time away from the match. Right now it is a controlled enviroment, but that will not always be the case once we get more freedom to build for ourselves. Once that begins to happen, like I said even though it's the same objective, the route to that objective will dramatically change based on the players for each side.

 

All input is valuable from players.

 

I like tactical ways to win and not just numbers. I loved that in Battlefield 2142. Where there was more then one way to win. Either control all the silos that send missiles to the titan ship or take a trip to the titan and blow it up from the inside. The same thing took place in Aion where the keeps had different entrances to cover. Team work and coordination is a lot more fun then run in and kill or be killed. I have high hopes for this game because I love the idea of creating, farming, and taking down a castle.

Related News
03
May

No racial restrictions fantasy MMORPG new online games - Crowfall latest revelations

Crowfall creative director of J. Todd Coleman at the forum to update an article, which describes the process in the game's character creation, a beautiful original paintings, as well as a game contains important information about the illustrations.

06
Sep

The principle commodity for PvP in Crowfall should be the Player

And, given what Crowfall is going to be based on it's my viewpoint as well, generally speaking, in Crowfall.

28
Nov

Crowfall returns to crowdfunding, spearheading Indiegogo's new company investment offering

Crowfall, a massively-multiplayer PC game with bags of potential, has returned to crowdfunding to raise more money. But this time things are different: this time you can invest directly into ArtCraft, the company behind the game.

22
Jun

CrowFall online question compilation

what happens when a vessel dies? Where does the crow appear and what does the crow have to do to get back in the action?

15
Oct

I havnt tested Crowfall yet so this has inspired these thought

I came to the same conclusion I guess we will have to wait and see more definite answers on these topics. If anyone has any ideas or knowledge please share

15
May

Split body animations

so why not just speed them up? I've seen people ask for animations with more movement built into them, so why not just alter animations so they all actually move your character in some way instead of root them to the ground?

Leave A Reply

Hot Products

Crowfallgold Top News