Crowfallgold.com | Cheap and Fast Crowfall Gold, Items Store!

The Worlds are made of voxels – which means the entire World is destructible

"It’s amazing that we crossed this milestone just days before the first public test of our persistent world server," notes J. Todd Coleman, ArtCraft Entertainment CEO and chief creative officer. "Until now, we’ve been limited to testing modular systems like combat or castle destruction. This is our first chance to play the game in a large, sprawling game world and for days instead of hours.”

 

This milestone marks a technical turning-point for the project, offering players a chance to log into persistent game worlds located in North America and Europe. The European servers will be hosted and serviced by Crowfall’s EU partner, Travian Games.

 

The Worlds are made of voxels (like Minecraft, only much less blocky) – which means the entire World is destructible. Crowfall's campaign maps are procedurally generated -- meaning that the process of creating every mountain, forest, river, castle and abandoned village is automated.  Each World is different, which means that the game of territorial conquest will be different in every Campaign.

 

The beginning of each Campaign is like the first round of Civilization: players are dropped into a harsh environment, surrounded by Fog-of-War. The Worlds are filled with deadly monsters, haunted ruins, abandoned quarries... and the most dangerous predator of all, other players. Craft weapons, scavenge armor, secure a stronghold, forge alliances and conquer the World.

 

There are two types of Worlds in the Crowfall universe: the Campaign Worlds, which produce materials (stone, iron and wood) and the Eternal Kingdoms, which are barren of resources -- but last forever. If each Campaign is like a soccer match, the Eternal Kingdoms encompass the entire season!  Unlike the Campaigns, these Worlds are permanent -- and they are completely managed and owned by the players.

 

Players act as rulers -- they can divide up their domains into provinces and grant those lands to other players.  Benevolent monarch or iron-fisted tyrant, what kind of kingdom will you rule?

 

The Eternal Kingdom can be massive -- with mountains and rivers, castles and villages, dungeons and ruins.  They are also devoid of resources: stone, iron and wood.  To gain the resources necessary to build structures and craft items, players will have to participate in Campaigns... or treat with those who do.

Related News
27
Oct

Most of your progression will be made in Crowfalls

IDK, about Crowfall being end game though, I think that will be the main game. The EK seems more like a pretty chill lobby.

29
Nov

Crowfall returns to crowdfunding, spearheading Indiegogo's new company investment offering

Crowfall, a massively-multiplayer PC game with bags of potential, has returned to crowdfunding to raise more money. But this time things are different: this time you can invest directly into ArtCraft, the company behind the game.

06
Jul

Crowfall Resource Nodes/ Harvesting Possibilities

This all sounds a lot easier than it actually is in the code but it makes a ton more sense than essence gathering, and floating resources popping around the resource node.

06
Jun

What are your guys's aspirations for Assassins and Stealth play in Crowfall?

I'm hoping that Stealth is functionally a measure of degrees. I have a feeling many classes will have access to the Stealth ability, but that its rank limits will be fairly low.

27
May

Crowfall General Questions & Answers related to Tank

To be more specific on the 1st question. So in most games i played Tanks usually get a buff to increase their physical or magical or both at once to an extreme level.

13
Apr

Meet the druid

The Druid is a lot more versatile then your traditional PvE firehose healer. When we were designing her power kit and thinking about her thematically, having two trays made the most sense.

Leave A Reply

Hot Products

Crowfallgold Top News